Jag satt och läste på:
http://en.wikipedia.org/wiki/Famicom
Då läste jag om Castlevania 3:
"The NES version of Castlevania III suffered from inferior sound when compared to its Famicom counterpart."
Om jag inte minns helt fel så har jag läst/hört att det skulle vara fler kanaler i Castlevania 3 på NES. Antagligen har jag missupfattat det hela eftersom det borde vara på Famicom versionen...
Finns det några NES spel som har något extra ljudchip i sig? NES spel då alltså...
:oops: Pinsamt att jag inte kan detta till 100%, jag som håller på och komponerar musik och allt.
Edit: Läste lite mer här:
http://en.wikipedia.org/wiki/Multi-Memory_Controller
"MMC5 was Nintendo's largest mapper. It was also the most expensive, making developers avoid it. The chip has 1 KB of extra RAM, extra sound channels (two square waves), supports vertical split screen scrolling, improved graphics capabilities (making 16,384 different tiles available per screen rather than only 256, and allowing each individual tile to have its own color assignment instead of being restricted to one color set per 2x2 tile group), highly configurable program ROM and character ROM bank switching, and a scanline-based IRQ counter."
Hmmm två extra kanaler i spel med MMC5 chip? Måste väl bara gälla Famicom versionerna eller? Får forska vidare...
Edit 2:
Läste vidare om detta chip:
"The VRC6 was an advanced MMC chip from Konami, supporting bank switching for both program code and graphics as well as a scanline-based IRQ counter. The chip also contained support for 3 extra sound channels (two square waves and one sawtooth wave). It was used in Akumajou Densetsu (the Japanese version of Castlevania III: Dracula's Curse), while the US version used the MMC5 from Nintendo. Since the NES, unlike the Famicom, did not allow cartridges to add additional sound channels, the soundtrack on the US and European versions had to be rewritten to use the five sound channels built into the NES."
NES har inte support för extra kanaler via cartridgear!! Shit det visste jag ju någonstans innerst inne. Synd som attans!!
http://en.wikipedia.org/wiki/Famicom
Då läste jag om Castlevania 3:
"The NES version of Castlevania III suffered from inferior sound when compared to its Famicom counterpart."
Om jag inte minns helt fel så har jag läst/hört att det skulle vara fler kanaler i Castlevania 3 på NES. Antagligen har jag missupfattat det hela eftersom det borde vara på Famicom versionen...
Finns det några NES spel som har något extra ljudchip i sig? NES spel då alltså...
:oops: Pinsamt att jag inte kan detta till 100%, jag som håller på och komponerar musik och allt.
Edit: Läste lite mer här:
http://en.wikipedia.org/wiki/Multi-Memory_Controller
"MMC5 was Nintendo's largest mapper. It was also the most expensive, making developers avoid it. The chip has 1 KB of extra RAM, extra sound channels (two square waves), supports vertical split screen scrolling, improved graphics capabilities (making 16,384 different tiles available per screen rather than only 256, and allowing each individual tile to have its own color assignment instead of being restricted to one color set per 2x2 tile group), highly configurable program ROM and character ROM bank switching, and a scanline-based IRQ counter."
Hmmm två extra kanaler i spel med MMC5 chip? Måste väl bara gälla Famicom versionerna eller? Får forska vidare...
Edit 2:
Läste vidare om detta chip:
"The VRC6 was an advanced MMC chip from Konami, supporting bank switching for both program code and graphics as well as a scanline-based IRQ counter. The chip also contained support for 3 extra sound channels (two square waves and one sawtooth wave). It was used in Akumajou Densetsu (the Japanese version of Castlevania III: Dracula's Curse), while the US version used the MMC5 from Nintendo. Since the NES, unlike the Famicom, did not allow cartridges to add additional sound channels, the soundtrack on the US and European versions had to be rewritten to use the five sound channels built into the NES."
NES har inte support för extra kanaler via cartridgear!! Shit det visste jag ju någonstans innerst inne. Synd som attans!!
Last edited by Kreese on 06 Oct 2007, 00:46, edited 1 time in total.